User Tools

Site Tools


twigs:whatislivecoding

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
twigs:whatislivecoding [2008/06/06 03:09]
jaeheon created
twigs:whatislivecoding [2009/02/24 23:58] (current)
Line 1: Line 1:
 Below are some quick notes about my talk for the TWIGS wiki page. Below are some quick notes about my talk for the TWIGS wiki page.
  
-Pure Data +==Pure Data== 
-link: http://​puredata.info/​ +  ​* ​link: http://​puredata.info/​ 
-demo: playing a '​noise~'​ through '​dac~'​ +  ​* ​demo: playing a '​noise~'​ through '​dac~'​ 
-demo: controlling the pitch of an '​osc~'​ with a number box and '​mtof'​ +  ​* ​demo: controlling the pitch of an '​osc~'​ with a number box and '​mtof'​ 
-demo: recording input from '​adc~'​ to an array, then playing it out with a '​metro'​ and bang and toggle buttons +  ​* ​demo: recording input from '​adc~'​ to an array, then playing it out with a '​metro'​ and bang and toggle buttons 
-note: DSP chain is visible (thick wires), similar representation to control chain +  ​* ​note: DSP chain is visible (thick wires), similar representation to control chain 
-note: difficult to work with recursive data structures, easy to work with event streams+  ​* ​note: difficult to work with recursive data structures, easy to work with event streams 
 +\\
  
-Impromptu +==Impromptu== 
-link: http://​impromptu.moso.com.au/​ +  ​* ​link: http://​impromptu.moso.com.au/​ 
-demo: setting up midi synthesizer and '​play-note'​ing some sound +  ​* ​demo: setting up midi synthesizer and '​play-note'​ing some sound 
-demo: understanding '​(now)'​ and evaluation of whole definitions and their sub-expressions +  ​* ​demo: understanding '​(now)'​ and evaluation of whole definitions and their sub-expressions 
-demo: simple temporal recursion playing random notes, live editing of loop guts and callback delay, loop termination +  ​* ​demo: simple temporal recursion playing random notes, live editing of loop guts and callback delay, loop termination 
-demo: complex generative music example with text-to-speech,​ a main temporal recursion, and stateless part functions +  ​* ​demo: complex generative music example with text-to-speech,​ a main temporal recursion, and stateless part functions 
-note: temporal recursion is a nifty design pattern, rich concurrency in a single thread +  ​* ​note: temporal recursion is a nifty design pattern, rich concurrency in a single thread 
-note: you should schedule yourself to be called back Before you want your sound to play so there is time to compute what to play! +  ​* ​note: you should schedule yourself to be called back Before you want your sound to play so there is time to compute what to play! 
-note: DSP chain is not '​visible'​ +  ​* ​note: DSP chain is not '​visible'​ 
-note: Impromptu is a general livecoding performance tool, not particularly oriented towards music +  ​* ​note: Impromptu is a general livecoding performance tool, not particularly oriented towards music 
-note: expressions can be evaluated on remote virtual machine so collaborators can type locally but act centrally (same applies to ChucK)+  ​* ​note: expressions can be evaluated on remote virtual machine so collaborators can type locally but act centrally (same applies to ChucK) 
 +\\
  
-ChucK +==ChucK== 
-link: http://​chuck.cs.princeton.edu/​ +  ​* ​link: http://​chuck.cs.princeton.edu/​ 
-demo: playing a '​Noise'​ through '​dac',​ chucking into '​now',​ overloading of '​=>'​ +  ​* ​demo: playing a '​Noise'​ through '​dac',​ chucking into '​now',​ overloading of '​=>'​ 
-demo: controlling the frequency of a '​SinOsc'​ in an infinite while loop, compared function-call and chucking syntax for pitch generation +  ​* ​demo: controlling the frequency of a '​SinOsc'​ in an infinite while loop, compared function-call and chucking syntax for pitch generation 
-demo: complex generative music example with multiple shreds, loading sounds from disk, volume ramps, killing shreds interactively +  ​* ​demo: complex generative music example with multiple shreds, loading sounds from disk, volume ramps, killing shreds interactively 
-demo: reading from accelerometer in rockband guitar controller, mapped to speed of audio playback and corrective pitch shifting +  ​* ​demo: reading from accelerometer in rockband guitar controller, mapped to speed of audio playback and corrective pitch shifting 
-demo: analysing noise level with integrated mic to make an expressive, breath-controlled synthesizer from a laptop +  ​* ​demo: analysing noise level with integrated mic to make an expressive, breath-controlled synthesizer from a laptop 
-note: main instrument for the laptop orchestra at Princeton and Stanford+  ​* ​note: main instrument for the laptop orchestra at Princeton and Stanford 
 +\\
  
-Processing +==Processing== 
-link: http://​processing.org/​ +  ​* ​link: http://​processing.org/​ 
-demo: visual synthesis demo, OSC events flow from Impromptu program to Processing +  ​* ​demo: visual synthesis demo, OSC events flow from Impromptu program to Processing 
-note: OSC can connect (via internet protocol) many different tools in many different locations live! (not well supported outside of open-source scene) +  ​* ​note: OSC can connect (via internet protocol) many different tools in many different locations live! (not well supported outside of open-source scene) 
-note: really just Java behind the scenes +  ​* ​note: really just Java behind the scenes 
-note: not really livecoding unless the particular program is part of a bigger work+  ​* ​note: not really livecoding unless the particular program is part of a bigger work
twigs/whatislivecoding.1212721740.txt.gz · Last modified: 2009/02/24 23:53 (external edit)